CryZENx has integrated the Fluid Flux plug-in into a remake, to offer beyond “those found in some AAA games”.
We told you about it at the end of May, CryZENx, author of Zelda Remake: Ocarina of Time in the Unreal Engine 4, He ported his project to the latest version of Epic Games’ engine, Unreal Engine 5. He just posted a second video focusing on the effects of water.
To achieve this result, CryZENx used fluid flow developed by Krystian Komisare. as its name indicates, fluid flow Offers “Real-time simulation of fluids in shallow water”. Everyone is free to judge the quality of the show, but CryZENx values for its part: “It’s one of the best water simulations I’ve seen in a game. It even beats AAA games”.
A new PlayStation 4 emulator enters the scene: fpPS4
Unreal Engine 4 is available for download
Like the previous one, this sequence is recorded on a laptop with an AMD Ryzen 9 5900HX processor; NVIDIA GeForce RTX 3080 portable graphics card; 32 GB of DDR4. Finally, remember that this port to Unreal Engine 5 is not currently available for free download; Maintained by CryZENx for Patreon subscribers. However, you can download a copy of the remake in Unreal Engine 4; You will find links on the server discord.
The fan is making Zelda Ocarina of Time Remake in Unreal Engine 5 and that’s very impressive

Evan McKenzie is a contributor at Vaughantoday.ca, covering a wide range of topics including local news, politics, business, technology, sports, entertainment, and lifestyle. He focuses on clear, balanced reporting that helps readers stay informed about current events and issues that matter to their communities. His work aims to provide useful information, timely updates, and relevant stories presented in an accessible and reader-friendly way.

