Close Menu
    Facebook X (Twitter) Instagram
    Trending
    • Hauser’s Marks 45 Years With Province-Wide Customer Celebration and Renewed Focus on Community Care
    • Young drivers face elevated collision risks after consuming edible cannabis, new CAA-funded study finds
    • Salvation Army Thrift Store Marks 40th Ontario Location with Peterborough Opening
    • Early Blast of Winter Prompts Safety Warnings from Ontario Road Authorities
    • HONOR Takes Home Two TIME Best Inventions 2025 Awards for Smartphone Breakthroughs
    • Toronto Set to Host Largest LEGO® Fan Event in Canadian History
    • Hank Azaria and Caitlin Morrison Champion Mental Health Through Music at Toronto’s Koerner Hall
    • Bricks in the Six to Build Canada’s Largest-Ever LEGO® Fan Event This November
    Facebook X (Twitter) Instagram YouTube
    Vaughan TodayVaughan Today
    • Home
    • Top News
    • World
    • Banking
    • Explore Canada
    • How to
    • Solutions
    • Contact Form
    Vaughan TodayVaughan Today
    Home»Tech»Microsoft revealed some Game Pass stats
    Tech

    Microsoft revealed some Game Pass stats

    Jillian CastilloBy Jillian CastilloMarch 25, 2022No Comments2 Mins Read
    Microsoft revealed some Game Pass stats
    Share
    Facebook Twitter LinkedIn Pinterest Email

    when game developers conference, Microsoft intervened on many points. In addition to presenting ID @ Azure Program for Independent DevelopersThe company also revealed several statistics. Among them, the impact of Game Pass on gamers’ habits and consumption of games.

    Players who play more and more

    As a Eurogamer study revealed a few months ago, we have confirmation that subscribers play 40% more games, and Spend 50% more on Microsoft Store than non-subscribers. They also try 40% more games, with a 30% increase in the number of game types tested. According to Microsoft’s comments, 90% of gamers say they’ve played games they wouldn’t have released if they hadn’t signed up for Game Pass.

    In terms of gaming, the effect of Game Pass is also beneficial. We know that for games that arrive as soon as they are released to the service, the increase in players is very noticeable within the first 90 days of their availability:

    • x3.5 for games from major publishers
    • x15 for independent titles
    • x8.3 on average

    GDC22_GamePass_Indy

    For 2017-2020, independent developer revenue growth was 300%. According to figures provided by Microsoft, roughly two-thirds of this increase will be related to Game Pass.

    This should begin to allay the concerns that many gamers in the video game sector may have about this new economic model. Especially since according to Microsoft, the games remain viable even if you do not integrate the Game Pass catalog.

    More Game Pass news:

    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Tumblr Email
    Jillian Castillo

    "Proud thinker. Tv fanatic. Communicator. Evil student. Food junkie. Passionate coffee geek. Award-winning alcohol advocate."

    Related Posts

    MSI Unveils Black Friday Discounts on Flagship Laptops and Handhelds

    November 1, 2025

    Rare Earth Metals: Essential Uses and the Global Supply Chain

    October 4, 2025

    Bell error 2000: Troubleshoot and Solutions

    June 4, 2023
    Facebook X (Twitter) Instagram Pinterest
    © 2025 ThemeSphere. Designed by ThemeSphere.

    Type above and press Enter to search. Press Esc to cancel.